About This Game StarCore is a metroidvania style action platformer. Explore a giant space ship, gain upgrades and improve stats, defeat huge bosses and meet new allies. You play as Trion, Leader of an Arkonian team sent to steal the StarCore from the Draketh. The Draketh are an advanced mining empire that uses the StarCore to destroy planets with ease. Although they haven't attacked any civilization yet, the Arkonians perceive them as a threat. Without the Galactic Council's assistance, the Arkonians alone must steal the StarCore.*Upgrades (Dash, Double-Jump, Water-Walk, Rocket-Launcher and many more.)*Stat Based Platforming (Increase Atk, Def, Jmp, etc.)*Environments to explore(and re-explore with new abilities)*Boss Fights (several!)*Action/Platforming*Shared Universe (spinoffs already in development set in the same universe) 7aa9394dea Title: Legends of the Universe - StarCoreGenre: Action, IndieDeveloper:LunarCore GamesPublisher:LunarCore GamesFranchise:Legends of the UniverseRelease Date: 25 Jul, 2016 Legends Of The Universe - StarCore Download Rar File legends of the universe - starcore The game had a few bugs that caused crashing. got stuck a couple of times in unmovable positions.HOWEVER. I LOVED THIS GAME. I love pretty much anything megametroidvania and this was it SPOT on.I wanted more even after beating the game. Although I will admit I got lost and backtracked quite a bit but that's one of the drawbacks of a less than linear approach and also whTat makes megametroidvania what it is. A bargain at twice the price.. So, this game clearly does have some issues, like the map is lacking in detail, but it is fun, and the price is right. It's successful at meeting the goals that were clearly underlying its development - it's Megaman in Metroid. It is a little frustrating trying to operate without a map to tell you where you haven't been, where items of interest are, etc, and the keyboard controls aren't amazing (but the game is very clear in that it recommends a controller), but I do find that key prompts in-game are correct, which is really nice. Even some AAA ports don't have that. (Looking at you, Dark Souls and Assassin's Creed PC ports.). A steal for 51 cents!!!. Ok, so this game doesn't look like much, but it's got an appeal that goes beyond the relatively simple graphics.I don't know what to tell you. I really enjoyed this game. The controls are pretty tight, the plot was just interesting enough, and there's just enough exploration to keep me going. I think that the low asking price really helps, but that just means it has an awesome cost per unit of fun.I dunno what else to tell you. For the price of a cup of coffee, you can get hours of entertaining old school gameplay. It left me looking forward to the sequel.. I bought this game with a great discount, however, i can't recommend it due to the next reasons:*All the ways are labyrinths, this is very confusing!*The map is useless.*At beginning of play all doors are closed. You must advance and return to the same place more than 4 TIMES to open these doors! THIS IS BORING!*Not a side scroller game, this is 100% exploration, you cannot advance if you don't have all the upgrades.*This is not challenging, you can restore your health each second if you shoot to the brilliant blocks.This is my personal opinion, this is for people who loves the exploration and return to a level multiple times, if you like this, then you will enjoy.. This game is real rough around the edges, has tons of questionable\/odd design elements, a completely unnecessary story that seems like it was written by a highschooler, and a lot of heart. You can tell that it's from an inexperienced dev who hasn't figured everything out yet, but I'm liking it for what it is. There's lots of odd collision issues, bizarre nonstandard controls, a lack of decent accessibility options (ie no rebindable controls, etc), but it's not terrible. It could use polish. Lots of it. I don't understand why your character shoots on the button's release rather than press or why you can air jump if you walk of ledges regardless of if you have the double jump ability. I like how the levels are designed to be somewhat circular rather than overly straightforward like a lot of modern Metroidvanias. The music is alright. Yeah. This game is alright. I've enjoyed what I played so far and will likely play more of it.. \udb40\udc21. It's not bad as a bargain bin metroidvania game. As with all metroidvania games there is a lot of backtracking to use a new item or power up to access new areas. You will need a pen and a piece of paper to note where doors are because the map is pretty much usless.If you ever played Metroid then you'll know that doors and points of interest were coloured and marked on the map, this however does not. Which is a shame and spoils the game somewhat.I Can imagine a lot of people would tire of the endless searching through past areas because of the mapping system.. If you're looking for something like Shovel Knight but in a Metroidvania, keep looking. This one has some cool ideas but it's so unpolished that it's really hard to lose yourself in. If you've played Axiom verge 10x and have played every Castlevania game on DS emulator, and also played Super Metroid and Demon's Crest on SNES, then maybe give this a shot if you're really bored.. Wouldn't recommend it.I got 30 minutes into the game and couldn't get into it.Everything exists in the game that should exist, but the things that they put into this game that make it a megaman clone are done absolutely poorly.The movement other than the jumping mechanics are done poorly. The slide is one of the worst offenders of this.The level design is so poor that in order to progress through the game, they split up power ups into several tiers. You get upgrades to your gun, jump, slide, health, etc in the most random places, none of which are satisfying to get. QUITE LITERALLY power ups will just be in the middle of the floor in a room with no danger in it.The game is also so ridiculously easy there's literally no challenge to it. I could just ignore all of the first level enemies and just kill important ones that drop key items to get through the level.And then the graphics. Look, its fine to use pixel graphics, but when stuff is blurry ALONGSIDE retro graphics, it looks horrid.I would say that i got what i paid for, since i bought it during a sale for like a dollar, but since im using unreal to make games of my own I have to ask, what the hell was this guy thinking putting this out. Its too underpolished to even be a clone of a capcom classic. Slipgate Festival progress - Annihilator Heavy Machine Gun unlocked!: Congratulations, Quakefam: over the weekend you unlocked the Annihilator Heavy Machine Gun skin for completing Slipgate matches! Not only that, you've now reached the 30% mark as of the tally this morning! You're so close to unlocking Scalebearer's lore skin--and then, Athena! Keep it up!Where can I see the progress for the Slipgate Festival?. August Patch Update 02.08.18: GREETINGS CHAMPIONS,. March Patch Update 15.03.18: GREETINGS CHAMPIONS,. Performance Patch January 2019: Happy New Year, Quakers!We are releasing a performance update this morning at 10:00 EST / 15:00 UTC that should address performance issues some players may have experienced since the December Update: If you’re on LOW or MEDIUM settings in the main menu, the menu uses MEDIUM texture settings ( otherwise, it’s based on your settings ). This will help min spec players that reported very high memory usage and long load times. In-game, texture quality for all things in the world will now obey the users texture settings ( ex: if you have your settings to LOW, then champions, weapons, the world itself, etc. should all use LOW texture quality ). This will help min spec players with 2 GB video cards, and overall performance. To get the most benefit out of setting everything to LOW, you should set your Video Resolution to 720, and turn OFF Gore.Estimated time until the servers are back up: 13:00 ET / 18:00 UTC. Thanks Quakers!. Early Access Update 5.10.17: Greetings, Quakers!Today we're deploying our major update for October that includes numerous changes and improvements for Quake Champions. In addition to this update, we will also be holding a DOUBLE XP WEEKEND from today, October 5, until October 9, so clear your calendar and get ready to frag your opponents! Check out the full patch notes:Game Balance
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Legends Of The Universe - StarCore Download Rar File
Updated: Mar 9, 2020
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